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    Class NodeMaterialBuilder

    The "surface" builder whose output is a ready NodeMaterial — §60's authoring surface (see the module header for the example).

    Hierarchy (View Summary)

    Index
    collectedTextures: Record<string, MaterialTexture> = {}

    Texture values collected by ShaderGraphBuilder.texture.

    domain: ShaderDomain

    Which stage inputs this graph may name — fixed at construction.

    output: ShaderGraphOutput = ...

    The output slots — builder.output.color = … (RFC 0001's spelling).