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    Function applyDebugDrawStreams

    • Points geometry at streams, or just marks it dirty when it already holds those exact arrays — the second of the two lines in debugDrawStreams' per-frame example.

      The three-assignment order is not stylistic. A geometry validates a new positions against the colours it currently holds, so assigning a shorter positions array while the old colours are still attached throws; dropping the colours first is the only order that works for every count change, including the first call.

      When the arrays are unchanged (a stable segment count — see DebugDrawStreams.resized) this is a single version bump: no validation scan, no upload sizing change, just the dirty flag every backend keys its buffer on.

      Parameters

      Returns void