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    Function collectContactPoints

    • §113 "collision visualization": a cross at every contact point, plus the contact normal as a segment from pointOnA.

      events is anything iterable of §29-shaped events — world.queuedEvents passes directly. Entries without a contacts array (trigger, sleep, and joint-break events) are skipped, and "collisionend" carries an empty manifold by §29's definition, so it contributes nothing without being a special case. Order follows the adapter's drainEvents order, which §33 requires to be deterministic.

      Contacts are a per-step quantity: the events must be collected from the step being visualized, and the buffer cleared per frame, or the overlay shows history.

      Returns the number of segments appended.

      Parameters

      Returns number