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    Function resetFrameStats

    • Marks every counter unmeasured, in place — the first thing a frame does.

      NaN rather than 0 for the reason the module header gives: a producer that did not run this frame must not leave last frame's number standing, and must not be mistaken for one that ran and counted nothing. A producer that will accumulate over the frame (the loop's own simulationTime) seeds its own field with 0 after this call — initializing a field is the producer's job, because only the producer knows it is about to run.

      Parameters

      Returns void