Position of a projectile under constant acceleration after time seconds:
p(t) = position + velocity · t + ½ · gravity · t²
gravity is any constant acceleration (m/s²) — it is called gravity
because that is what it almost always is. time is unclamped: negative times
extrapolate backwards along the same parabola, matching the trajectory
module's rule that a path is a function of time.
Position of a projectile under constant acceleration after
timeseconds:gravityis any constant acceleration (m/s²) — it is calledgravitybecause that is what it almost always is.timeis unclamped: negative times extrapolate backwards along the same parabola, matching the trajectory module's rule that a path is a function of time.