Validates a collider descriptor against §24, §25, and the world's dimension
(§21).
The shape is checked by validateCollisionShape, including that it belongs
to dimension — a "circle" in a 3D world is rejected here rather than
silently promoted to a sphere.
Validates a collider descriptor against §24, §25, and the world's dimension (§21).
The shape is checked by
validateCollisionShape, including that it belongs todimension— a"circle"in a 3D world is rejected here rather than silently promoted to a sphere.