Calling it is what links this module — the two skinned colour programs, the
lazy caster, and their GLSL — into the bundle; a build that never calls it
carries none of it (grep-proven in the packet's A/B). The colour pair still
compiles lazily, on each renderer's first skinned colour draw, and the
caster on the first skinned caster, never here and never at renderer
initialize, so registration alone changes no GL transcript. Idempotent;
calling it twice re-installs the same factory.
Opts this process's
WebglRenderers into GPU skinning (§54, §62; RFC 0003).Calling it is what links this module — the two skinned colour programs, the lazy caster, and their GLSL — into the bundle; a build that never calls it carries none of it (grep-proven in the packet's A/B). The colour pair still compiles lazily, on each renderer's first skinned colour draw, and the caster on the first skinned caster, never here and never at renderer initialize, so registration alone changes no GL transcript. Idempotent; calling it twice re-installs the same factory.