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    Function isRenderTargetTexture

    • Narrows any value to a RenderTargetTexture — the seam a backend uses to tell "sample the framebuffer I rendered into" from "upload these bytes".

      Written exactly like isParticleDrawable: a marker property plus the one member the caller will actually reach for, so a partially-formed object is rejected rather than half-accepted.

      Parameters

      • value: unknown

      Returns value is RenderTargetTexture