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    Function validateCollisionShape

    • Validates a shape's parameters, and — when dimension is given — that the shape belongs to that dimension (§24, §21, §85).

      Throws a FourError with INVALID_APPLICATION_STATE; returns nothing on success. Call it once, when the collider is created: this walks a polygon's whole outline and is not meant for a per-step path.

      dimension is optional so a shape can be checked on its own — in a serializer, an editor, or a unit test — before any world exists.

      Parameters

      Returns void