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    Function createStandardBindGroupLayout

    • The standard draw's group-0 layout: binding 0, a dynamically-offset uniform buffer of STANDARD_UNIFORM_BYTES, visible to both stages (the vertex stage reads the matrices, the fragment stage the colour and surface).

      Created lazily by the renderer's first standard draw — see the module header for why this is a third layout rather than a widened DrawUniforms.

      Parameters

      Returns object