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    Function litFragmentStageWgsl

    • The lit fragment stage, isolated so the skinned lit vertex (wgpu-skinning.ts) splices the same source the unskinned family compiles — the two cannot drift. shadow is WP-R1.7's variant flag, forwarded so a receiving skinned draw multiplies the same shadowFactor the unskinned lit family does.

      Parameters

      • map: boolean
      • Optionalshadow: boolean

      Returns string