OptionalfieldsFields to register immediately, in order. Equivalent to calling
ForceFieldSystem.addField for each. wakesSleepingBodies
defaults to false when omitted, matching ForceFieldAddOptions.
OptionalpriorityExecution order key (§39). Defaults to PRIORITY_FORCES (500) — step 5,
"force generation", which runs before PhysicsSystem's solve at 600. Read
once, at registration, like every other system's priority.
OptionalworldsWorlds to track immediately, in order. Equivalent to calling ForceFieldSystem.track for each, which is what the constructor does.
Options for ForceFieldSystem.