One point-applied load: applyForceAtPoint's force or
applyImpulseAtPoint's impulse, with the world-space point it acts at (§26).
Both vectors are owned by the body and are recycled between steps — the
command buffers are pools, so the entry you read this step is overwritten the
next time the same slot is used. Copy anything you intend to keep.
One point-applied load:
applyForceAtPoint's force orapplyImpulseAtPoint's impulse, with the world-space point it acts at (§26).Both vectors are owned by the body and are recycled between steps — the command buffers are pools, so the entry you read this step is overwritten the next time the same slot is used. Copy anything you intend to keep.