ReadonlyindicesThree indices into TriangleMeshShape.vertices per triangle, so the
length is a positive multiple of three. Every entry must be an integer in
[0, vertices.length).
ReadonlytypeReadonlyverticesAt least three finite vertices, in the collider's local frame.
A triangle mesh,
"3d"only (§24) — arbitrary, possibly concave static geometry.Composite (see the module header): no interior, no derived mass, refused as a §30 query shape. This is what a level's collision mesh is.