ReadonlycolorColour attachments — exactly one in this tier.
Optional ReadonlydepthThe depth attachment, when the surface has one.
Optional ReadonlydepthClearValue?: numberReadonlydepthLoadOp: "load" | "clear"ReadonlydepthStoreOp: "store" | "discard"Optional ReadonlystencilLoadOp?: "load" | "clear"Stencil-aspect ops (§67, WP-R1.3) — required by validation when the
attachment's format carries a stencil aspect, and forbidden when it does
not, which is why they are optional here and written only on a frame
whose depth attachment is depth24plus-stencil8. Always "load": §61
confines clears to the viewport rectangle, so the stencil clear is a
scissored draw per view, exactly as the colour and depth clears are.
Optional ReadonlystencilStoreOp?: "store" | "discard"Readonlyview: objectOptional ReadonlylabelDiagnostic name.
Optional ReadonlytimestampTimestamp writes for this pass (A-1). Optional, and omitted on every
frame that has not armed GPU timing, so a tape that never reads
lastGpuFrameTimeSeconds stays the object it always was.
A render pass descriptor, reduced to what this packet attaches.