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    Interface GpuStencilFaceState

    One face's stencil comparison and operations (GPUStencilFaceState).

    interface GpuStencilFaceState {
        compare: string;
        depthFailOp: string;
        failOp: string;
        passOp: string;
    }
    Index
    compare: string

    The comparison, against the pass's stencil reference.

    depthFailOp: string

    Stored when the stencil test passes and the depth test fails.

    failOp: string

    Stored on stencil-test failure.

    passOp: string

    Stored when both tests pass.