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    Interface WgpuNodeMaterialPipelineFactory

    What registerWebgpuNodeMaterialPipeline() installs: a factory the renderer calls once per device, on the first frame that meets a node material or a graph effect — never at initialize, and creating the store allocates nothing.

    interface WgpuNodeMaterialPipelineFactory {
        create(host: WgpuNodePipelineHost): WgpuNodeMaterialPipelines;
    }
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