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    Interface CopyEffect

    A straight copy of the source texture — §70's blit, and the identity element of an effect chain.

    The pass §63 calls "Final Composite" when nothing is being changed: an off-screen frame put on screen, a ping-pong buffer moved, or the on-screen debug view of an intermediate target that §63's "debug visualization" wants and RenderGraph.describe could only print in text until now.

    Backends must make this bit-exact: same texels in, same texels out, with no arithmetic between the sample and the fragment output (the WebGL 2 backend does — its fragment stage assigns the sampled texel unchanged).

    interface CopyEffect {
        kind: "copy";
    }
    Index
    kind: "copy"

    Required, and the only value — the discriminant.