ReadonlyadvancePen movement after this glyph, in font pixels (see BitmapGlyph.advance).
ReadonlyblankWhether the cell is entirely clear — layout skips the quad (space).
ReadonlycharThe character drawn, or "" for GlyphAtlas.fallback.
ReadonlyheightCell height in texels — BitmapFont.cellHeight.
Readonlyu0Left edge of the cell in normalized texture coordinates, 0…1.
Readonlyu1Right edge of the cell.
Readonlyv0Bottom edge of the cell in normalized texture coordinates (§7a).
Readonlyv1Top edge of the cell.
ReadonlywidthCell width in texels — BitmapFont.cellWidth.
ReadonlyxLeft edge of the cell in texels. Diagnostics and tests; uv is the API.
ReadonlyyBottom edge of the cell in texels.
Where one glyph lives in an atlas, and what it costs to draw.