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    Interface GltfSkinRecord

    One glTF skin, as data — bones are assembled at instantiation.

    interface GltfSkinRecord {
        inverseBindMatrices: Float32Array<ArrayBufferLike> | null;
        joints: readonly number[];
        name: string;
    }
    Index
    inverseBindMatrices: Float32Array<ArrayBufferLike> | null

    One column-major inverse bind matrix per joint (16 floats each, finite), or null for the identity default. glTF's bone-axis convention is absorbed here (RFC 0003): no conversion is applied, none is needed.

    joints: readonly number[]

    Joint node indices, in file order — the joint index is the position.

    name: string

    The skin's authored name, or "".