Readonlyblend§57's blend mode, or "none" for an opaque draw.
ReadonlycolorReadonlycolorReadonlydepthReadonlydepthReadonlydepthReadonlymapWhether the variant samples §57's map.
ReadonlynormalsWhether the lit variant reads the normal stream.
ReadonlyshadowWhether the lit variant receives §69's shadow map.
ReadonlystencilReadonlytopologyReadonlyvertexWhether the unlit variant reads the per-vertex colour stream.
Everything a skinned colour pipeline bakes in — the unlit/lit families'
WgpuPipelineDescriptorminuskind, plus the two flags only a skinned lit draw reads (normals,shadow). Structural, so the renderer never names the class that compiles it.