How a texture is addressed outside [0, 1] (§77's "wrap modes"; R-30,
2026-08-13) — the read side of @fourjs/render's TextureWrap.
One value for both axes: a per-axis split is meaningful, but nothing in the
engine authors anisotropic addressing today and a field with no reader is a
field that goes wrong silently. It widens to wrapS/wrapT without moving
this one, because wrap is exactly "both axes".
How a texture is addressed outside
[0, 1](§77's "wrap modes"; R-30, 2026-08-13) — the read side of@fourjs/render'sTextureWrap.One value for both axes: a per-axis split is meaningful, but nothing in the engine authors anisotropic addressing today and a field with no reader is a field that goes wrong silently. It widens to
wrapS/wrapTwithout moving this one, becausewrapis exactly "both axes".