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    Type Alias WgpuStencilSource

    WgpuStencilSource: {
        readonly [Key in keyof RenderItemStencil]?: RenderItemStencil[Key]
    }

    A §57/§67 stencil record as a draw resolves it: the engine-composed clip record (every field present) or a material's own StencilState — read defensively for the reason the GL backend reads it defensively: a structurally-typed material double may carry a partial record, and a missing field must mean the documented default.