Which corner (or centre) of the surface is (0, 0) for a ScreenCamera (§47, §7a).
(0, 0)
"top-left" also flips Y — see the module documentation's table.
"top-left"
Which corner (or centre) of the surface is
(0, 0)for a ScreenCamera (§47, §7a)."top-left"also flips Y — see the module documentation's table.