What to do with a shared resource — a geometry, a material — that no
SceneResourceCatalog names (2026-08-07, A-16).
"throw" (the default) refuses the save: a renderable whose material cannot
be named writes a document that cannot be loaded, and finding that out at
save time is the whole value of the check. "skip" writes null in the
key's place — the document then states plainly that it names no resource, and
loading it is still refused (see the module header for why the read side has
no matching relaxation).
What to do with a shared resource — a geometry, a material — that no SceneResourceCatalog names (2026-08-07, A-16).
"throw"(the default) refuses the save: a renderable whose material cannot be named writes a document that cannot be loaded, and finding that out at save time is the whole value of the check."skip"writesnullin the key's place — the document then states plainly that it names no resource, and loading it is still refused (see the module header for why the read side has no matching relaxation).