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    Type Alias UnknownResourcePolicy

    UnknownResourcePolicy: "throw" | "skip"

    What to do with a shared resource — a geometry, a material — that no SceneResourceCatalog names (2026-08-07, A-16).

    "throw" (the default) refuses the save: a renderable whose material cannot be named writes a document that cannot be loaded, and finding that out at save time is the whole value of the check. "skip" writes null in the key's place — the document then states plainly that it names no resource, and loading it is still refused (see the module header for why the read side has no matching relaxation).