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    Variable DEFAULT_MAXIMUM_DECODED_BYTESConst

    DEFAULT_MAXIMUM_DECODED_BYTES: 67108864 = 67_108_864

    The default TextureLoaderOptions.maximumDecodedBytes: 64 MiB (§96).

    A 4096 × 4096 RGBA8 image is 67 108 864 bytes — exactly this — so the default admits every texture size the WebGL 2 tier realistically uploads and refuses the 8K one that would quadruple it.