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    Variable SHADER_OPERATORSConst

    SHADER_OPERATORS: PluginCapability<ShaderOperatorRegistry> = ...

    §81's "materials and shader nodes": a named ShaderOperatorRegistry of operator factories.

    Not revocable — the registry has no removal. The shader-graph IR stays a closed union; this token hands over a place to register named factories that produce closed nodes, not a way to widen the union (RFC 0001 alternative E's named-hook half).