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    Variable NODE_SCREEN_TEXTURE_GROUPConst

    NODE_SCREEN_TEXTURE_GROUP: 0

    The bind group a screen program's texture pairs occupy — group 0, the effect family's source-first convention (wgpu-effect.ts); its block, when the graph has one, follows at the next index (EmittedWgslNodeShader. blockGroup carries the resolved value: 1 behind textures, 0 for a texture-less graph).