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    Variable PARTICLE_ID_UNIFORM_BYTESConst

    PARTICLE_ID_UNIFORM_BYTES: 208

    Size of the ParticleIdUniforms block in bytes — three mat4x4<f32> plus pickId. Distinct from the shaded particle block's PARTICLE_UNIFORM_BYTES (192, no pickId) so graph:duplicates does not collapse them. Fits in UNIFORM_STRIDE_BYTES.