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    Variable SHADED_MAP_BIND_GROUP_INDEXConst

    SHADED_MAP_BIND_GROUP_INDEX: 2

    The bind-group index §57's map occupies on the shaded families: group 2, because their group 1 is the light block. The layout object and the per-texture bind groups are createTextureBindGroupLayout's, unchanged — a bind group binds at whatever index the pipeline layout put its layout, so one texture cache serves all three sampling families.