The bind-group index §57's map occupies on the shaded families:
group 2, because their group 1 is the light block. The layout object and
the per-texture bind groups are createTextureBindGroupLayout's, unchanged
— a bind group binds at whatever index the pipeline layout put its layout,
so one texture cache serves all three sampling families.
The bind-group index §57's
mapoccupies on the shaded families: group 2, because their group 1 is the light block. The layout object and the per-texture bind groups arecreateTextureBindGroupLayout's, unchanged — a bind group binds at whatever index the pipeline layout put its layout, so one texture cache serves all three sampling families.