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    Variable SPRITE_UNIFORM_BYTESConst

    SPRITE_UNIFORM_BYTES: 144

    Size of the SpriteUniforms block in bytes — viewProjection, model, tint. Stays 144 after DRAW_UNIFORM_BYTES widened for normalMatrix; the retired quad member is what used to make this 160.

    The binding size, not the 256-byte stride — DRAW_UNIFORM_BYTES's distinction, restated because both bindings still read the same strided buffer and only the sizes are declared here.