Const
The XY plane — origin 0, normal +Z, xAxis +X. Shared; do not mutate.
This is the identity map: plane (u, v, w) is world (u, v, w), and a Z-rotation stays a Z-rotation.
(u, v, w)
The XY plane — origin 0, normal +Z, xAxis +X. Shared; do not mutate.
This is the identity map: plane
(u, v, w)is world(u, v, w), and a Z-rotation stays a Z-rotation.