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    Variable LIGHT_UNIFORM_STRIDE_BYTESConst

    LIGHT_UNIFORM_STRIDE_BYTES: 768

    Distance between two views' blocks in the lights buffer: the block size rounded up to the 256-byte dynamic-offset alignment (UNIFORM_STRIDE_BYTES' reasoning — 256 is every conforming device's valid alignment, and a fixed stride keeps the frame's byte layout device-independent, §33).