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    Variable PARTICLE_GPU_INSTANCE_BUFFER_LAYOUTConst

    PARTICLE_GPU_INSTANCE_BUFFER_LAYOUT: GpuVertexBufferLayout

    Vertex layout of the CPU half of a GPU-simulated draw: the same interleaved 32-byte instance stream, minus the position attribute — size and colour are ramp values, functions of CPU-side age, and keep riding the per-frame repack; the stale position lanes in that stream stride past unread (@fourjs/particles' updateParticleInstances documents the lanes).