Const
Size of the ParticleIdUniforms block in bytes — three mat4x4<f32> plus pickId. Distinct from the shaded particle block's PARTICLE_UNIFORM_BYTES (192, no pickId) so graph:duplicates does not collapse them. Fits in UNIFORM_STRIDE_BYTES.
ParticleIdUniforms
mat4x4<f32>
pickId
PARTICLE_UNIFORM_BYTES
graph:duplicates
Size of the
ParticleIdUniformsblock in bytes — threemat4x4<f32>pluspickId. Distinct from the shaded particle block'sPARTICLE_UNIFORM_BYTES(192, no pickId) sograph:duplicatesdoes not collapse them. Fits in UNIFORM_STRIDE_BYTES.