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    Variable PARTICLE_UNIFORM_BYTESConst

    PARTICLE_UNIFORM_BYTES: 192

    Size of the ParticleUniforms block in bytes — three mat4x4<f32>.

    The binding size, not the 256-byte stride (DRAW_UNIFORM_BYTES' distinction): both bindings read the same strided buffer, and only the sizes differ. A particle block fills its whole binding, so no spare byte inside it is ever uploaded unwritten.