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    Variable POSE_TARGET_SERIALIZERConst

    POSE_TARGET_SERIALIZER: ComponentSerializer<PoseTarget>

    The PoseTarget (§19, §42) serializer.

    Stores the target pose only. previousPosition / previousRotation are the finite-difference history of a running simulation, and §79 keeps simulation state out of a static scene definition ("physics state, animation state, and replay data must be separate optional sections"), so the history is not written; on load it is seeded to the restored pose (capturePrevious), which is the same state a freshly authored target has and differences to zero velocity rather than to a spurious spike.

    Scale is omitted when it is identity (1, 1, 1) so a document written before the channel still round-trips. A present scale restores; absence leaves the default. The physical side of a §19 blend is identity (decision, 2026-09-06).