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    Namespace materials

    analyzeShaderGraph → analyzeShaderGraph
    BlendMode → BlendMode
    ColorRGB → ColorRGB
    ColorRGBA → ColorRGBA
    createShaderSourceMap → createShaderSourceMap
    forEachShaderNodeReference → forEachShaderNodeReference
    freezeShaderGraph → freezeShaderGraph
    LitMaterial → LitMaterial
    LitMaterialOptions → LitMaterialOptions
    liveMaterialCount → liveMaterialCount
    Material → Material
    MaterialOptions → MaterialOptions
    MaterialTexture → MaterialTexture
    MaterialTextureFilter → MaterialTextureFilter
    MaterialTextureMinFilter → MaterialTextureMinFilter
    MaterialTextureWrap → MaterialTextureWrap
    MAX_SHADER_GRAPH_NODES → MAX_SHADER_GRAPH_NODES
    MAX_SHADER_GRAPH_TEXTURES → MAX_SHADER_GRAPH_TEXTURES
    MAX_STENCIL_VALUE → MAX_STENCIL_VALUE
    NodeMaterial → NodeMaterial
    NodeMaterialBuilder → NodeMaterialBuilder
    NodeMaterialOptions → NodeMaterialOptions
    PACKAGE_NAME → PACKAGE_NAME
    SHADER_ATTRIBUTE_TYPES → SHADER_ATTRIBUTE_TYPES
    SHADER_OPERATORS → SHADER_OPERATORS
    SHADER_VALUE_COMPONENTS → SHADER_VALUE_COMPONENTS
    ShaderAttributeName → ShaderAttributeName
    ShaderBinaryOp → ShaderBinaryOp
    ShaderDomain → ShaderDomain
    ShaderExpression → ShaderExpression
    ShaderFunction → ShaderFunction
    ShaderFunctionDefinition → ShaderFunctionDefinition
    ShaderGraph → ShaderGraph
    ShaderGraphAnalysis → ShaderGraphAnalysis
    ShaderGraphBuilder → ShaderGraphBuilder
    ShaderGraphOutput → ShaderGraphOutput
    ShaderNode → ShaderNode
    ShaderNodeId → ShaderNodeId
    ShaderOperand → ShaderOperand
    ShaderOperatorFactory → ShaderOperatorFactory
    ShaderOperatorRegistry → ShaderOperatorRegistry
    ShaderReflection → ShaderReflection
    ShaderSourceLocation → ShaderSourceLocation
    ShaderSourceMap → ShaderSourceMap
    ShaderTextureReflection → ShaderTextureReflection
    ShaderUnaryOp → ShaderUnaryOp
    ShaderUniformReflection → ShaderUniformReflection
    ShaderValueType → ShaderValueType
    ShaderVariantSet → ShaderVariantSet
    SpriteMaterial → SpriteMaterial
    SpriteMaterialOptions → SpriteMaterialOptions
    SpriteTexture → SpriteTexture
    StandardMaterial → StandardMaterial
    StandardMaterialOptions → StandardMaterialOptions
    StencilFunc → StencilFunc
    StencilOp → StencilOp
    StencilState → StencilState
    StencilStateOptions → StencilStateOptions
    UnlitMaterial → UnlitMaterial
    UnlitMaterialOptions → UnlitMaterialOptions