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fourJS
scene
Module scene
Classes
Bone
Camera
DirectionalLight
DirectionalLightShadow
Group
HemisphereLight
MorphWeights
Node
NodeSpace
OrthographicCamera
PerspectiveCamera
PointLight
PoseBuffer
PoseTarget
PunctualLight
Scene
ScreenCamera
Skeleton
SpotLight
TrackballRig
Transform
Interfaces
AuthorityNode
DirectionalLightOptions
DirectionalLightShadowOptions
HemisphereLightOptions
LayeredNode
MorphWeightsSerializerShape
NodeEventMap
NodeHierarchyEvent
NodeOptions
NodeSpaceOptions
NodeSpaceSerializerShape
OrthographicCameraOptions
PerspectiveCameraOptions
PoseSnapshotSystem
PunctualLightOptions
ScreenCameraOptions
SnapshotSystemOptions
SpotLightOptions
SurfaceSizedCamera
TrackballRigOptions
Viewport
WorldTransformStats
Type Aliases
HitTestMode
LayerMask
LightColorInput
NodeType
ScreenOrigin
ScreenUnits
TransformAuthority
Variables
ALL_LAYERS
DEFAULT_LAYER
DEFAULT_LAYER_MASK
DEFAULT_LAYER_NAME
DEFAULT_SCREEN_FAR
DEFAULT_SCREEN_NEAR
DEFAULT_SCREEN_ORIGIN
DEFAULT_SCREEN_UNITS
DEFAULT_TRACKBALL_RADIUS
DEFAULT_TRANSFORM_AUTHORITY
LAYER_COUNT
MORPH_WEIGHTS_SERIALIZER
NO_LAYERS
NODE_SPACE_SERIALIZER
PACKAGE_NAME
POSE_SNAPSHOT_PRIORITY
SCREEN_ORIGINS
SCREEN_UNITS
TRANSFORM_AUTHORITIES
Functions
applyLayers
assertLayerMask
createFullscreenViewport
createSnapshotSystem
defineLayer
isLayerMask
isOwnedTransformWrite
layerIndex
layerMask
layerMaskNames
layerName
layerNames
layersMatch
resetLayers
resolveWorldTransform
resolveWorldTransforms
runOwnedTransformWrite
warnApplicationTransformWrite
warnAuthorityConflict
References
ColorRGB
→
ColorRGB
restoreNodeId
→
restoreNodeId
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
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Classes
Bone
Camera
Directional
Light
Directional
Light
Shadow
Group
Hemisphere
Light
Morph
Weights
Node
Node
Space
Orthographic
Camera
Perspective
Camera
Point
Light
Pose
Buffer
Pose
Target
Punctual
Light
Scene
Screen
Camera
Skeleton
Spot
Light
Trackball
Rig
Transform
Interfaces
Authority
Node
Directional
Light
Options
Directional
Light
Shadow
Options
Hemisphere
Light
Options
Layered
Node
Morph
Weights
Serializer
Shape
Node
Event
Map
Node
Hierarchy
Event
Node
Options
Node
Space
Options
Node
Space
Serializer
Shape
Orthographic
Camera
Options
Perspective
Camera
Options
Pose
Snapshot
System
Punctual
Light
Options
Screen
Camera
Options
Snapshot
System
Options
Spot
Light
Options
Surface
Sized
Camera
Trackball
Rig
Options
Viewport
World
Transform
Stats
Type Aliases
Hit
Test
Mode
Layer
Mask
Light
Color
Input
Node
Type
Screen
Origin
Screen
Units
Transform
Authority
Variables
ALL_
LAYERS
DEFAULT_
LAYER
DEFAULT_
LAYER_
MASK
DEFAULT_
LAYER_
NAME
DEFAULT_
SCREEN_
FAR
DEFAULT_
SCREEN_
NEAR
DEFAULT_
SCREEN_
ORIGIN
DEFAULT_
SCREEN_
UNITS
DEFAULT_
TRACKBALL_
RADIUS
DEFAULT_
TRANSFORM_
AUTHORITY
LAYER_
COUNT
MORPH_
WEIGHTS_
SERIALIZER
NO_
LAYERS
NODE_
SPACE_
SERIALIZER
PACKAGE_
NAME
POSE_
SNAPSHOT_
PRIORITY
SCREEN_
ORIGINS
SCREEN_
UNITS
TRANSFORM_
AUTHORITIES
Functions
apply
Layers
assert
Layer
Mask
create
Fullscreen
Viewport
create
Snapshot
System
define
Layer
is
Layer
Mask
is
Owned
Transform
Write
layer
Index
layer
Mask
layer
Mask
Names
layer
Name
layer
Names
layers
Match
reset
Layers
resolve
World
Transform
resolve
World
Transforms
run
Owned
Transform
Write
warn
Application
Transform
Write
warn
Authority
Conflict
References
Color
RGB
restore
Node
Id
Documentation
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