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    Namespace diagnostics

    applyDebugDrawStreams → applyDebugDrawStreams
    assertFinite → assertFinite
    assertFiniteVec3 → assertFiniteVec3
    assertNoSceneGraphCycle → assertNoSceneGraphCycle
    assertReplayCompatible → assertReplayCompatible
    auditFinalizedLeaks → auditFinalizedLeaks
    auditFrameAllocations → auditFrameAllocations
    AuditFrameAllocationsOptions → AuditFrameAllocationsOptions
    auditResourceLeaks → auditResourceLeaks
    AuditResourceLeaksOptions → AuditResourceLeaksOptions
    Checksum → Checksum
    ClockSource → ClockSource
    cloneJsonValue → cloneJsonValue
    collectBodyOrigins → collectBodyOrigins
    CollectBodyOriginsOptions → CollectBodyOriginsOptions
    collectBodyVelocities → collectBodyVelocities
    CollectBodyVelocitiesOptions → CollectBodyVelocitiesOptions
    collectCentersOfMass → collectCentersOfMass
    CollectCentersOfMassOptions → CollectCentersOfMassOptions
    collectContactImpulses → collectContactImpulses
    CollectContactImpulsesOptions → CollectContactImpulsesOptions
    collectContactPoints → collectContactPoints
    CollectContactPointsOptions → CollectContactPointsOptions
    COORDINATE_ENVELOPE → COORDINATE_ENVELOPE
    copyFrameStats → copyFrameStats
    createChecksum → createChecksum
    createFrameStats → createFrameStats
    createMonotonicClock → createMonotonicClock
    DEBUG_COLOR_FLOATS_PER_SEGMENT → DEBUG_COLOR_FLOATS_PER_SEGMENT
    DEBUG_DRAW_DEFAULT_COLORS → DEBUG_DRAW_DEFAULT_COLORS
    DEBUG_DRAW_STAGED → DEBUG_DRAW_STAGED
    DEBUG_POSITION_FLOATS_PER_SEGMENT → DEBUG_POSITION_FLOATS_PER_SEGMENT
    DEBUG_SEGMENT_FLOATS → DEBUG_SEGMENT_FLOATS
    DEBUG_VERTEX_FLOATS → DEBUG_VERTEX_FLOATS
    DebugBodyAccess → DebugBodyAccess
    DebugCenterOfMassAccess → DebugCenterOfMassAccess
    DebugCollisionEventLike → DebugCollisionEventLike
    DebugColor → DebugColor
    DebugContactPoint → DebugContactPoint
    DebugDrawBuffer → DebugDrawBuffer
    DebugDrawBufferOptions → DebugDrawBufferOptions
    debugDrawStreams → debugDrawStreams
    DebugDrawStreams → DebugDrawStreams
    DebugGeometrySink → DebugGeometrySink
    DebugJointAccess → DebugJointAccess
    DebugPhysicsEventLike → DebugPhysicsEventLike
    decodeBase64 → decodeBase64
    decodeReplayRecording → decodeReplayRecording
    DEFAULT_DEBUG_BUFFER_CAPACITY → DEFAULT_DEBUG_BUFFER_CAPACITY
    DEFAULT_REPLAY_MAXIMUM_SUB_STEPS → DEFAULT_REPLAY_MAXIMUM_SUB_STEPS
    disposeTracked → disposeTracked
    encodeBase64 → encodeBase64
    encodeReplayRecording → encodeReplayRecording
    FrameAllocationReport → FrameAllocationReport
    FrameStats → FrameStats
    hashFloats → hashFloats
    isReplayCompatible → isReplayCompatible
    JsonValue → JsonValue
    LATEST_REPLAY_FORMAT_VERSION → LATEST_REPLAY_FORMAT_VERSION
    LiveResourceCounts → LiveResourceCounts
    MINIMUM_REPLAY_FORMAT_VERSION → MINIMUM_REPLAY_FORMAT_VERSION
    monotonicNowSeconds → monotonicNowSeconds
    NEAR_ZERO_SCALE → NEAR_ZERO_SCALE
    NO_FRAME_ALLOCATIONS → NO_FRAME_ALLOCATIONS
    NO_RESOURCE_LEAKS → NO_RESOURCE_LEAKS
    PACKAGE_NAME → PACKAGE_NAME
    recordRenderStatistics → recordRenderStatistics
    recordResourceMemory → recordResourceMemory
    recordSolverStatistics → recordSolverStatistics
    RenderStatisticsLike → RenderStatisticsLike
    REPLAY_FORMAT_VERSION → REPLAY_FORMAT_VERSION
    ReplayAdapterIdentity → ReplayAdapterIdentity
    ReplayFrameRecord → ReplayFrameRecord
    ReplayInputRecord → ReplayInputRecord
    ReplayPlayer → ReplayPlayer
    ReplayPlayerOptions → ReplayPlayerOptions
    ReplayRecorder → ReplayRecorder
    ReplayRecorderOptions → ReplayRecorderOptions
    ReplayRecording → ReplayRecording
    ReplaySnapshot → ReplaySnapshot
    ReplaySnapshotRecord → ReplaySnapshotRecord
    ReplayStepEvent → ReplayStepEvent
    ReplayStepListener → ReplayStepListener
    ReplayTarget → ReplayTarget
    reportFinalized → reportFinalized
    resetFrameStats → resetFrameStats
    resetLeakRegistry → resetLeakRegistry
    ResourceLeakReport → ResourceLeakReport
    RollbackBuffer → RollbackBuffer
    RollbackBufferOptions → RollbackBufferOptions
    RollbackTarget → RollbackTarget
    solverJointStatistics → solverJointStatistics
    SolverJointStatistics → SolverJointStatistics
    solverStatistics → solverStatistics
    SolverStatistics → SolverStatistics
    StagedVisualization → StagedVisualization
    SUPPORTED_REPLAY_FORMAT_VERSIONS → SUPPORTED_REPLAY_FORMAT_VERSIONS
    trackDisposable → trackDisposable
    trackedDisposableId → trackedDisposableId
    UNSTABLE_SCALE_RATIO → UNSTABLE_SCALE_RATIO
    UntrustedJsonLimits → UntrustedJsonLimits
    validateReplayRecording → validateReplayRecording
    validateSceneNode → validateSceneNode
    validateSceneSubtree → validateSceneSubtree
    ValidationCatalogueOptions → ValidationCatalogueOptions
    ValidationCheckOptions → ValidationCheckOptions
    ValidationNodeLike → ValidationNodeLike
    ValidationTransformLike → ValidationTransformLike
    Vector3Like → Vector3Like
    warnCoordinateEnvelope → warnCoordinateEnvelope
    warnImpossibleInertia → warnImpossibleInertia
    warnImpossibleMass → warnImpossibleMass
    warnSingularScale → warnSingularScale
    warnUnstableScale → warnUnstableScale
    warnVersionMismatch → warnVersionMismatch