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fourJS
render-webgl
Module render-webgl
Classes
EffectProgram
GeometryCache
GlBatching
GlNodeProgram
GlNodeProgramCache
HemisphereLightUniforms
IdPassProgram
LitProgram
ParticleAppearanceProgram
ParticleBatchCache
ParticleIdProgram
ParticleProgram
ParticleTrailBatchCache
ParticleTrailProgram
PunctualLightUniforms
RenderTargetCache
ShadowProgram
ShadowUniforms
SkinnedIdProgram
SkinnedLitProgram
SkinnedShadowProgram
SkinnedUnlitProgram
SpriteProgram
StandardProgram
TextureCache
UnlitProgram
WebglPickingService
WebglRenderer
Interfaces
BatchGlContext
EffectPipeline
EffectPipelineFactory
EmittedNodeShader
GeometryRecord
NodeMaterialPipelineFactory
NodeMaterialProgram
NodeMaterialPrograms
ParticleAppearancePipeline
ParticleBatchRecord
ParticleBillboardPipeline
ParticleGlContext
ParticlePipelineFactory
ParticlePrograms
ParticleTrailBatchRecord
PickingRendererHost
PickingServiceFactory
RenderBatching
RenderTargetRecord
ShadowCasterPipeline
ShadowPipelineFactory
SkinnedLitPipeline
SkinnedPrograms
SkinnedShadowPipeline
SkinnedUnlitPipeline
SkinningPipelineFactory
StandardPipeline
StandardPipelineFactory
TextureRecord
WebglCanvas
WebglContext
WebglContextAttributes
WebglContextEventLike
Type Aliases
CacheableGeometry
CacheableRenderTarget
CacheableTexture
GlBuffer
GlFramebuffer
GlProgramHandle
GlQuery
GlRenderbuffer
GlShader
GlSync
GlTexture
GlUniformLocation
GlVertexArray
NodeItemMaterial
Variables
COLOR_ATTRIBUTE_LOCATION
EFFECT_TEXTURE_UNIT
EFFECT_VERTEX_COUNT
EMISSIVE_TEXTURE_UNIT
GL
HEMISPHERE_LIGHT_GLSL
JOINTS_ATTRIBUTE_LOCATION
MAP_TEXTURE_UNIT
METAL_ROUGHNESS_TEXTURE_UNIT
NODE_SURFACE_TEXTURE_UNIT_BASE
NORMAL_ATTRIBUTE_LOCATION
NORMAL1_ATTRIBUTE_LOCATION
PACKAGE_NAME
PARTICLE_ATTRIBUTE_LOCATIONS
PARTICLE_DEPTH_TEXTURE_UNIT
PARTICLE_GL
PARTICLE_VERTEX_SHADER_SOURCE
PICKING_GL
POSITION_ATTRIBUTE_LOCATION
POSITION1_ATTRIBUTE_LOCATION
PUNCTUAL_LIGHT_GLSL
SHADOW_GLSL
SHADOW_TEXTURE_UNIT
SKINNING_GLSL
UV_ATTRIBUTE_LOCATION
WEIGHTS_ATTRIBUTE_LOCATION
Functions
clearRegisteredEffectPipeline
clearRegisteredNodeMaterialPipeline
clearRegisteredParticlePipeline
clearRegisteredPickingPipeline
clearRegisteredShadowPipeline
clearRegisteredSkinningPipeline
clearRegisteredStandardPipeline
createGlBatching
emitShaderGraphGlsl
isWebgl2Supported
particleItemFloats
registerEffectPipeline
registerNodeMaterialPipeline
registerParticlePipeline
registerPickingPipeline
registerShadowPipeline
registerSkinningPipeline
registerStandardPipeline
registerWebglRenderer
resolveEffectPipelineFactory
resolveNodeMaterialPipelineFactory
resolveParticlePipelineFactory
resolvePickingServiceFactory
resolveShadowPipelineFactory
resolveSkinningPipelineFactory
resolveStandardPipelineFactory
Settings
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Classes
Effect
Program
Geometry
Cache
Gl
Batching
Gl
Node
Program
Gl
Node
Program
Cache
Hemisphere
Light
Uniforms
Id
Pass
Program
Lit
Program
Particle
Appearance
Program
Particle
Batch
Cache
Particle
Id
Program
Particle
Program
Particle
Trail
Batch
Cache
Particle
Trail
Program
Punctual
Light
Uniforms
Render
Target
Cache
Shadow
Program
Shadow
Uniforms
Skinned
Id
Program
Skinned
Lit
Program
Skinned
Shadow
Program
Skinned
Unlit
Program
Sprite
Program
Standard
Program
Texture
Cache
Unlit
Program
Webgl
Picking
Service
Webgl
Renderer
Interfaces
Batch
Gl
Context
Effect
Pipeline
Effect
Pipeline
Factory
Emitted
Node
Shader
Geometry
Record
Node
Material
Pipeline
Factory
Node
Material
Program
Node
Material
Programs
Particle
Appearance
Pipeline
Particle
Batch
Record
Particle
Billboard
Pipeline
Particle
Gl
Context
Particle
Pipeline
Factory
Particle
Programs
Particle
Trail
Batch
Record
Picking
Renderer
Host
Picking
Service
Factory
Render
Batching
Render
Target
Record
Shadow
Caster
Pipeline
Shadow
Pipeline
Factory
Skinned
Lit
Pipeline
Skinned
Programs
Skinned
Shadow
Pipeline
Skinned
Unlit
Pipeline
Skinning
Pipeline
Factory
Standard
Pipeline
Standard
Pipeline
Factory
Texture
Record
Webgl
Canvas
Webgl
Context
Webgl
Context
Attributes
Webgl
Context
Event
Like
Type Aliases
Cacheable
Geometry
Cacheable
Render
Target
Cacheable
Texture
Gl
Buffer
Gl
Framebuffer
Gl
Program
Handle
Gl
Query
Gl
Renderbuffer
Gl
Shader
Gl
Sync
Gl
Texture
Gl
Uniform
Location
Gl
Vertex
Array
Node
Item
Material
Variables
COLOR_
ATTRIBUTE_
LOCATION
EFFECT_
TEXTURE_
UNIT
EFFECT_
VERTEX_
COUNT
EMISSIVE_
TEXTURE_
UNIT
GL
HEMISPHERE_
LIGHT_
GLSL
JOINTS_
ATTRIBUTE_
LOCATION
MAP_
TEXTURE_
UNIT
METAL_
ROUGHNESS_
TEXTURE_
UNIT
NODE_
SURFACE_
TEXTURE_
UNIT_
BASE
NORMAL_
ATTRIBUTE_
LOCATION
NORMAL1_
ATTRIBUTE_
LOCATION
PACKAGE_
NAME
PARTICLE_
ATTRIBUTE_
LOCATIONS
PARTICLE_
DEPTH_
TEXTURE_
UNIT
PARTICLE_
GL
PARTICLE_
VERTEX_
SHADER_
SOURCE
PICKING_
GL
POSITION_
ATTRIBUTE_
LOCATION
POSITION1_
ATTRIBUTE_
LOCATION
PUNCTUAL_
LIGHT_
GLSL
SHADOW_
GLSL
SHADOW_
TEXTURE_
UNIT
SKINNING_
GLSL
UV_
ATTRIBUTE_
LOCATION
WEIGHTS_
ATTRIBUTE_
LOCATION
Functions
clear
Registered
Effect
Pipeline
clear
Registered
Node
Material
Pipeline
clear
Registered
Particle
Pipeline
clear
Registered
Picking
Pipeline
clear
Registered
Shadow
Pipeline
clear
Registered
Skinning
Pipeline
clear
Registered
Standard
Pipeline
create
Gl
Batching
emit
Shader
Graph
Glsl
is
Webgl2
Supported
particle
Item
Floats
register
Effect
Pipeline
register
Node
Material
Pipeline
register
Particle
Pipeline
register
Picking
Pipeline
register
Shadow
Pipeline
register
Skinning
Pipeline
register
Standard
Pipeline
register
Webgl
Renderer
resolve
Effect
Pipeline
Factory
resolve
Node
Material
Pipeline
Factory
resolve
Particle
Pipeline
Factory
resolve
Picking
Service
Factory
resolve
Shadow
Pipeline
Factory
resolve
Skinning
Pipeline
Factory
resolve
Standard
Pipeline
Factory
Documentation
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